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cec vr demo | analog film projector

This semi-stylized asset I designed as an organizational game developer for a student-led group based within the Early College Academy/Career Enrichment Center, the renowned magnet school of Albuquerque, New Mexico, providing in-depth learning opportunities for sophomore, junior, and senior high school students!


The goal of this project specifically was to launch an in-house, virtual reality demo utilizing Unity game engine in compatibility with the Oculus Rift, acting as a kickstarter to further its reputation.

 

However, the project was later shelved due to publishing complications, and external circumstances beyond my control. In context of this asset, the VR demo would initially take place in an abandoned shopping mall, leading the player to a haunted cinema. As the player traverses through the map, they would time-travel from the past to the dilapidated present, in solving a variety of puzzles along the way. Hence, a shiny, and spooky variant for this analog film projector.

responsible for the following:

  • Models

  • Procedural Materials

  • Texture Baking

  • Standalone Rendering

  • VR Unity Asset Pipeline

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project breakdown:

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software used:

  • Blender

  • Unity

  • Autodesk Fusion

external instances:

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