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fitz the feline
It's Halloween somewhere! Originally beginning as a fall render objective, this spooky cat is nevertheless now in season.
This tri-faceted project served my purposes of photographing studio-lit textures, further experience in stylized rendering, and producing a multi-filament 3D-printed result. Notably, alongside the photographed textures, a few scene elements had their maps developed within Substance 3D Painter.
Lastly, in a finalized shot arranged in Pixar's truly, I hope you enjoy this handcrafted, spooky scene!
responsible for all aspects:
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Models
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Procedural Materials
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Lighting
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Turntable
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Retopology
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Rendering
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Composing
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Texture Baking
project breakdown:
software used:
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RenderMan
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Blender
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Plasticity 3D
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Bambu Studio
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Adobe Photoshop
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Adobe Substance Painter
external instances:

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